Warspedia - Warspear Wiki
Advertisement

If something isn't specified here, contact me on our official forums, leave a suggestion in comments, or copy template from other page.

Paste these into "Source" Tab while editing.

Items

Weapon

 {{infobox
         |Box title    = {{PAGENAME}}
         |image        = Image:NAMEHERE.png
         |imagewidth   = 112
         |Row 1 title  = Weapon Class
         |Row 1 info   = SpecifyHere
         |Row 2 title  = Binds on:
         |Row 2 info   = None/Equipping/Receiving
         |Row 3 title  = Required Level
         |Row 3 info   = XX
         |Row 4 title  = Base Damage
         |Row 4 info   = XX[[Image:Physical.png|14px]], <br>XX[[Image:Dark/Moon/Sun/Astral.png|14px]] <ONLY IF WEAPON GIVES BONUS MAGIC DAMAGE
         |Row 5 title  = Attributes
         |Row 5 info   = for example - +1.4%[[Image:Stat.png|14px]] Critical Hit, <br>+1.4%[[Image:Stat.png|14px]] Dodge
         |Row 6 title  = Sell Value
         |Row 6 info   = XX[[Image:G.png]]
         }} 
     {{PAGENAME}} is a WeaponClass type weapon. It requires level XX to 
     wield. 
     [[Image:Weapon-equipped-look.jpg]]
    === Ways of Obtaining ===
    {{PAGENAME}} is/can be/has a small chance of/is speculated to(insert one)...
     ===Enchanting===
     Enchanting with miracle coins runes and crystals will yield following bonuses:<br>
     [[Rune of XXX]] - XX [[Image:Bonusname-16px.png]]<br>
     [[Crystal of XXX]] - XX [[Image:Physical.png|14px]]<br>
     ===Amplifying===
     {| border="0" cellpadding="1" cellspacing="1" class="article-table"
     | +1
     | X1
     | +6
     | X6
     |-
     | +2
     | X2
     | +7
     | X7
     |-
     | +3
     | X3
     | +8
     | X8
     |-
     | +4
     | X4
     | +9
     | X9
     |-
     | +5
     | X5
     | +10
     | X10
     |}
     

Armour

{{infobox
 |Box title = {{PAGENAME}}
 |image = Image:NAMEHERE.png
 |imagewidth = 112
 |Row 1 title = Armor Type
 |Row 1 info = (Cloth, Light, Heavy)
 |Row 2 title = Armor Slot
 |Row 2 info = (Body, Head, Hands, Waist, Legs)
 |Row 3 title = Binds on:
 |Row 3 info = None/Equipping/Receiving
 |Row 4 title = Required Level
 |Row 4 info = XX
 |Row 5 title = Physical Resistance
 |Row 5 info = XX[[Image:Defence.png|14px]]
 |Row 6 title = Attributes
 |Row 6 info = for example - +1.4%[[Image:Stat.png|14px]] Critical Hit, +1.4%[[Image:Stat.png|14px]] Dodge
 |Row 7 title = Sell Value
 |Row 7 info = XX[[Image:G.png]]
 }}
 {{PAGENAME}} is a Cloth/Light/Heavy Armor/Helmet/Belt. It requires level XX to
 wear. 
 /// 
 {{PAGENAME}} are  Cloth/Light/Heavy Boots/Gloves. They require level XX to wear.
 
 [[Image:Weapon-equipped-look.jpg]]
 === Ways of Obtaining ===
 {{PAGENAME}} is/can be/has a small chance of/is speculated to(insert one)...
 ===Enchanting===
 Enchanting with miracle coins runes and crystals will yield following bonuses:<br>
 [[Rune of XXX]] - XX [[Image:Bonusname.png|14px]]<br>
 [[Crystal of XXX]] - XX [[Image:Bonusname.png|14px]]<br>
 ===Amplifying===
 {| border="0" cellpadding="1" cellspacing="1" class="article-table"
 | +1
 | X1
 | +6
 | X6
 |-
 | +2
 | X2
 | +7
 | X7
 |-
 | +3
 | X3
 | +8
 | X8
 |-
 | +4
 | X4
 | +9
 | X9
 |-
 | +5
 | X5
 | +10
 | X10
 |}
    

Set Armour

{{infobox
  |Box title = {{PAGENAME}}
  |image = Image:NAMEHERE.png
  |imagewidth = 112
  |Row 1 title = Armor Type
  |Row 1 info = (Cloth, Light, Heavy)
  |Row 2 title = Armor Slot
  |Row 2 info = (Body, Head, Hands, Waist, Legs)
  |Row 3 title = Binds on:
  |Row 3 info = None/Equipping/Receiving
  |Row 4 title = Required Level
  |Row 4 info = XX
  |Row 5 title = Physical Resistance
  |Row 5 info = XX[[Image:Defence.png|14px]]
  |Row 6 title = Attributes
  |Row 6 info = for example - +1.4%[[Image:Stat.png|14px]] Critical Hit, +1.4%[[Image:Stat.png|14px]] Dodge
  |Row 7 title = Set Bonus
  |Row 7 info = for example - +1.4%[[Image:Stat.png|14px]] Critical Hit, +1.4%[[Image:Stat.png|14px]] Dodge
  |Row 8 title = Sell Value
  |Row 8 info = XX[[Image:G.png]]
  }}
  {{PAGENAME}} is a Cloth/Light/Heavy Armor/Helmet/Belt. It is a part of [[Setname]] set. It requires level XX to wear. 
  /// 
  {{PAGENAME}} are  Cloth/Light/Heavy Boots/Gloves. They are part of [[Setname]] set. They require level XX to wear.
  
  [[Image:Full-Armor-equipped-look.jpg]]
  === Ways of Obtaining ===
  {{PAGENAME}} is/can be/has a small chance of/is speculated to(insert one)...
  ===Enchanting===
  Enchanting with miracle coins runes and crystals will yield following bonuses:<br>
  [[Rune of XXX]] - XX [[Image:Bonusname.png|14px]]<br>
  [[Crystal of XXX]] - XX [[Image:Bonusname.png|14px]]<br>
  ===Amplifying===
  {| border="0" cellpadding="1" cellspacing="1" class="article-table"
  | +1
  | X1
  | +6
  | X6
  |-
  | +2
  | X2
  | +7
  | X7
  |-
  | +3
  | X3
  | +8
  | X8
  |-
  | +4
  | X4
  | +9
  | X9
  |-
  | +5
  | X5
  | +10
  | X10
  |}
     

Consumable

{{infobox
      |Box title    = {{PAGENAME}}
      |image        = Image:imagenaem.png
      |imagewidth   = -
      |Row 1 title  = Item Type
      |Row 1 info   = Consumable
      |Row 2 title  = Level Required 
      |Row 2 info   = ZZ
      |Row 3 title  = Effect
      |Row 3 info   = +XX [[Image:Heart.png|14px]], +YY [[Image:Lightning.png|14px]]
      |Row 4 title  = Sell Value
      |Row 4 info   = X[[Image:G.png]] 
      }}
'''{{PAGENAME}}''' is a consumable item.
     
    
== Uses ==
IFONLYHP : 
After 5 seconds, {{PAGENAME}} restores XX[[Image:Heart.png|14px]] [[Health]].
IFRESTORESMANA: 
After 5 seconds, {{PAGENAME}} restores XX[[Image:Heart.png|14px]] [[Health]] and YY[[Image:Lightning.png|14px]] [[Mana]].
    
== Obtaining ==
Specify method of obtaining here.

Other

NPCs

Locations

Skills

Advertisement