Chosen
Paladins are warriors of the Order of Heavenly Light. Not only did they receive training and reliable weapons, but also the God Harad helps them in battles. That is, the inextinguishable burning flame, in an oil lamp, that paladins receive from the emperor on the day of their initiation. It is no wonder, that the undead are so afraid of these holy warriors - even highlanders are afraid of paladins, who devoutly follow their own code of honor and protect the innocent and maintain justice around Arinar. Clad in heavy armor, with warhammers at the ready, paladins strike fear into the hearts of enemies on the battlefield with only their mere apperance. After reciting a prayer to Harad, they enter the battlefield with the name of the emperor on their lips, without knowing neither pity nor doubt.
Paladin Skill Trees:
Paladin
Paladin Equipments:
Weapons: One-handed Maces, One-handed Axes, Two-handed Maces and Two-handed Axes
Armor: Light Armor, Heavy Armor and Shields
Skills
- Purifying: Causes increased physical damage to the target. If the target is under the "Fetters of Justice" spell, they get additional astral magic damage during this time. Energy expense: 14 points
- Fetters of Justice: Bind all the enemies, in a certain radius, around the paladin. They cannot move or use their skill, and their damage is reduced. Energy expense: 18 points
- Light Aura: Increases the healing effects from other skills. Affects all allies in a party, inside a certain radius. Energy expense: 9 points
- Persuasion: Attracts the target's attention, and makes the target attack you. The enemy only loses his target. The time of the skill effect increases with its level. Energy expense: 9 points
- Heavenly Light: Instantly restores some of the character's health points, or his ally's, using astral magic. Energy expense: 12 points
Passive Skills
- Spirituality: Increases the maximum amount of energy by 10%, and defence against moon magic attacks by 5%.
- One-handed mace: Allows one to use one-handed maces.
- One-handed axe: Allows one to use one-handed axes.
- Two-handed mace: Allows one to use two-handed maces.
- Two-handed axes: Allows one to use two-handed axes.
- Shield: Allows one to use shields.
- Lightweight Armor: Allows one to wear light armor.
- Heavy Armor: Allows one to wear heavy armor.
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